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Collision detection and physics with spheres, cubes and planes.

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CollissionDetection

This program renders 3d worlds composed of walls, balls, and cubes. The worlds are specified in text files, allowing users to easily customize the desired environment.

Features

  • Dynamic collision detection (sphere-sphere, sphere-plane, sphere-triangle, AABB-AABB, AABB-plane)
  • Realistic physics responses
  • Reflection effects using the OpenGL stencil buffer
  • Creation of vector and matrix data types
  • Using a skybox for environment surroundings

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Collision detection and physics with spheres, cubes and planes.

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