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A ray tracer written in Rust, following Physically Based Rendering.

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seansfkelley/rt-rs

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rt-rs

A ray tracer written in Rust, following Physically Based Rendering.

Install

cargo install

Run

./scripts/run.sh scenes/stuff.scene

Important Basics

  • rt-rs uses a right-handed coordinate system, with +Y pointing up and +Z pointing out of the screen.
  • Front-face winding order is therefore counter-clockwise.

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A ray tracer written in Rust, following Physically Based Rendering.

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