Quality of life building mod that improves how terrain manipulation with the hoe and cultivator works and adds new terrain manipulation tools.
Server-Side Info: This mod does work as a client-side only mod and only needs to be installed on the server if you wish to enforce configuration settings.
Ashlands Update: There are some visual glitches at the moment where the change of terrain paint (dirt, cobblestone, grass, etc.) can be slightly misalgned with the precision terrain tools (square shaped tools). This issue is related to a Vanilla issue and will be adressed as soon as possible.
- All terrain operations, including resetting terrain modifications, work in multiplayer and are synced to other players.
- Adds descriptions of how each terrain tool works for all Vanilla terrain tools.
- All new features can be enabled/disabled from the configuration file.
- Lets you change the radius of terrain tools using the scroll wheel.
- Configurable hotkey to enable changing radius.
- Configurable maximum tool radius.
- Camera zoom is blocked while modifying tool radius.
- Lets you change the "hardness" of terrain tools using the scroll wheel. "Hardness" refers to how uniformly the effect is applied over the radius of the tool, so increasing the hardness will apply the effect more uniformly (see image for example of changing hardness for the Raise Ground tool).
- Configurable hotkey to enable changing hardness.
- Camera zoom is blocked while modifying tool hardness.
- Adds a craftable shovel that lets you lower terrain.
- Adds a version of each terrain tool that doesn't affect the terrain height when used.
- Adds square versions of all terrain tools that modify terrain according to the world grid (so you can enjoy clean edges).
- Adds a precision raise ground tool that lets you set the exact height you want to raise the terrain by using the scroll wheel on your mouse.
- Adds a remove terrain modifications tool that lets you reset terrain.
- Adds a version of the cultivate tool that doesn't affect the terrain height when used.
- Adds square versions of each tools tool in the cultivator that modifies terrain according to the world grid (so you can enjoy clean edges).
If you are using a mod manager for Thunderstore simply install the mod from there. If you are not using a mod manager then, you need a modded instance of Valheim (BepInEx) and the Jotunn plugin installed.
Changes made to the configuration settings will be reflected in-game immediately (no restart required) and they will also sync to clients if the mod is on the server. The mod also has a built in file watcher so you can edit settings via an in-game configuration manager (changes applied upon closing the in-game configuration manager) or by changing values in the file via a text editor or mod manager.
Setting | Server Sync | Description |
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Verbosity | No |
Low will log basic information about the mod. Medium will log information that is useful for troubleshooting. High will log a lot of information, do not set it to this without good reason as it will slow down your game.
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HoverInfo | Yes |
Set to true/enabled to show terrain height when using square terrain tools.
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Setting | Server Sync | Description |
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RadiusModifier | Yes |
Set to true/enabled to allow modifying the radius of terrain tools using the scroll wheel. Note: Radius cannot be changed on square terraforming tools.
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RadiusModKey | No |
Modifier key that must be held down when using scroll wheel to change the radius of terrain tools.
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RadiusScrollScale | No |
Scroll wheel change scale, larger magnitude means the radius will change faster and negative sign will reverse the direction you need to scroll to increase the radius.
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MaxRadius | Yes |
Maximum radius of terrain tools.
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Setting | Server Sync | Description |
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HardnessModifier | Yes |
Set to true/enabled to allow modifying the hardness of terrain tools using the scroll wheel. Note: Hardness cannot be changed on square terraforming tools and tools that do not alter ground height do not have a hardness.
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HardnessModKey | No |
Modifier key that must be held down when using scroll wheel to change the hardness of terrain tools.
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HardnessScrollScale | No |
Scroll wheel change scale, larger magnitude means the hardness will change faster and negative sign will reverse the direction you need to scroll to increase the hardness.
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Setting | Server Sync | Description |
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Shovel | Yes |
Set to true/enabled to allow crafting the shovel. Setting to false/disabled will prevent crafting new shovels but will not affect existing shovels in the world.
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ShovelToolName | Yes |
Set to true/enabled to add this terrain tool to the shovel. Set to false/disabled to remove it.
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Setting | Server Sync | Description |
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HoeToolName | Yes |
Set to true/enabled to add this terrain tool to the hoe. Set to false/disabled to remove it.
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Setting | Server Sync | Description |
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CultivatorToolName | Yes |
Set to true/enabled to add this terrain tool to the cultivator. Set to false/disabled to remove it.
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Reseting terrain modifications on the edge of a zone when there are significant differences in terrain height can result in the terrain appearing to tear. To fix this you can hit the tear in the fabric of reality with a pickaxe, or just walk to the other zone and reset the terrain while in that zone. This isn't something I plan to fix and it's largely a product of how terrain and zones work in Valheim.
Should usually be compatible with everything except other mods that let you change the radius of terrain manipulation tools as they will likely conflict.
ValheimPlus While TerrainTools does work with ValheimPlus there are some UI glitches. ValheimPlus freezes the animations for the terrain tools so you can't visualize the effect size properly and the hover info on square tools does not update correctly. It may be possible to fix this via changing something in ValheimPlus's configuration.
FastTools While the two mods are fully compatible and you can modify the stamina cost of the Shovel using FastTools, there is currently a visual bug in FastTools that breaks the animations on the placement ghost for all terrain tools and prevents AdvancedTerrainModifiers from being able to show the change in radius. You can use ToolTweaks as a compatible alternative.
My mods will always be free to use but if you feel like saying thanks you can tip/donate.
My Ko-fi: |
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Source code is available on Github.
Github Repository: | TerrainTools |
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If you would like to provide suggestions, make feature requests, or reports bugs and compatibility issues you can either open an issue on the Github repository or tag me (@searica) with a message on my discord Searica's Mods.
I'm a grad student and have a lot of personal responsibilities on top of that so I can't promise I will respond quickly, but I do intend to maintain and improve the mod in my free time.
This mod was inspired by and is based on OCDHeim by javadevils as well as HoeRadius by aedenthorn.
If you like this mod you might like some of my other ones.