Computer Engineering + Data Science and Artificial Inteligence Student at the University of Deusto
Specially interested in Computer Graphics, Natural Language Processing and Robotics
Computer Engineering + Data Science and Artificial Inteligence Student at the University of Deusto
Specially interested in Computer Graphics, Natural Language Processing and Robotics
GPU Procedural Terrain Generation and Actor Navigation
Fluid Simulation on DirectX11, with a custom profiler
C++ 1
ArchViz Engine for Realistic Real-Time 3D Sceneries