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use glow instead of gl_generator for GL/GLES bindings #185

use glow instead of gl_generator for GL/GLES bindings

use glow instead of gl_generator for GL/GLES bindings #185

Triggered via pull request October 17, 2024 08:46
Status Failure
Total duration 7m 49s
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main.yml

on: pull_request
Matrix: Build
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15 errors
Build (macos-latest, stable, --features 'chains sm-raw-window-handle-05', default)
Process completed with exit code 101.
Build (macos-latest, stable, --features 'chains sm-raw-window-handle-06', default)
Process completed with exit code 101.
Build (ubuntu-22.04, stable, --features 'chains sm-raw-window-handle-05', default)
Process completed with exit code 101.
Build (macos-latest, stable, default)
Process completed with exit code 101.
Build (ubuntu-22.04, aarch64-unknown-linux-ohos, stable)
Process completed with exit code 101.
Build (ubuntu-22.04, arm-linux-androideabi, stable)
Process completed with exit code 101.
Build (ubuntu-22.04, --features 'sm-x11 sm-wayland-default', stable, default)
Process completed with exit code 101.
Build (ubuntu-22.04, stable, --features 'chains sm-raw-window-handle-06', default)
Process completed with exit code 101.
Build (windows-latest, stable, default)
Process completed with exit code 1.
Build (windows-latest, aarch64-pc-windows-msvc, stable)
Process completed with exit code 1.
Build (windows-latest, --features 'chains sm-angle-builtin', stable, default)
Process completed with exit code 1.
Result
Process completed with exit code 1.