rlShaders is a project for physically-based rendering experiments in Arnold renderer. It primarily focuses on importance sampling of recent PBR shading models. It's implemented for learning purposes, you can easily find the corresponding equations between paper and source code. For more details please visit the project pages.
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Physically-based shading experiments in Arnold renderer.
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shihchinw/rlShaders
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Physically-based shading experiments in Arnold renderer.
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