This web application allows you to manage a digital inventory of video games, categorized for easy browsing and searching. Add new games, update existing entries, or delete games (except featured ones) to keep your collection organized.
This project is a practical application of skills learned in The Odin Project's Node.js Inventory Application lesson.
- Create new video games and categories alongwith images that are hosted online.
- Update information for existing games and categories (except featured ones).
- Delete games and categories (except featured ones) to remove them from your inventory.
- Responsive design ensures the application looks great on any device.
To install the project, follow these steps:
git clone https://github.com/shravzzv/ODIN-Inventory-application-project
cd ODIN-Inventory-application-project
npm install
If you'd like to contribute, follow these steps:
-
Fork the repository on GitHub.
-
Clone your fork locally.
git clone https://github.com/shravzzv/ODIN-Inventory-application-project cd ODIN-Inventory-application-project
-
Create a new branch for your feature or bug fix.
git checkout -b feature-or-bug-fix-name
-
Make your changes, commit them, and push them to your fork.
git add . git commit -m "Your commit message here" git push origin feature-or-bug-fix-name
-
Open a Pull Request on GitHub, comparing your branch to the original repository's
main
branch.
Find a bug or want to request a new feature? Please let us know by submitting an issue at the Issue Tracker.
This project is licensed under the MIT License - see the LICENSE file for details.