This repository has been archived by the owner on May 9, 2023. It is now read-only.
UnityExplorer 4.7.6
This release brings some wider support for generics, and fixes a few miscellaneous issues.
Hooks
- Added support for patching generic types and generic methods (NOTE: patching generics in IL2CPP will likely not work)
- Cleaned up and reformatted the generated patch source code to be more readable, and to support generic and
ref
types - Filtering eligible methods by name will now be more intuitive and reflect the actual displayed label for each method
- Redesigned the panel layout
Reflection inspector
- When inspecting a generic Type definition (eg
List<T>
), there will now be aConstruct Generic
button which will allow you to define the generic parameters and inspect the resulting generic Type - Attempting to inspect a Type which is already inspected will now correctly focus the existing inspector tab
C# Console
- Fixed an issue with the C# Console selecting all of the input text when an auto-complete selection is chosen
Auto-complete
- Fixed some issues with how Type auto-complete results were determined
In UniverseLib
- Fixed some niche issues with how generics were highlighted in
SignatureHighlighter