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UnityExplorer 4.7.6

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@sinai-dev sinai-dev released this 22 Apr 15:11
· 62 commits to master since this release

This release brings some wider support for generics, and fixes a few miscellaneous issues.

Hooks

  • Added support for patching generic types and generic methods (NOTE: patching generics in IL2CPP will likely not work)
  • Cleaned up and reformatted the generated patch source code to be more readable, and to support generic and ref types
  • Filtering eligible methods by name will now be more intuitive and reflect the actual displayed label for each method
  • Redesigned the panel layout

Reflection inspector

  • When inspecting a generic Type definition (eg List<T>), there will now be a Construct Generic button which will allow you to define the generic parameters and inspect the resulting generic Type
  • Attempting to inspect a Type which is already inspected will now correctly focus the existing inspector tab

C# Console

  • Fixed an issue with the C# Console selecting all of the input text when an auto-complete selection is chosen

Auto-complete

  • Fixed some issues with how Type auto-complete results were determined

In UniverseLib

  • Fixed some niche issues with how generics were highlighted in SignatureHighlighter