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Managed Doom v1.1d

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@sinshu sinshu released this 26 Dec 13:20
· 127 commits to master since this release
  • Now the binary is compiled on the stable .NET 5 SDK.
  • Added a small optimization for OpenGL texture clipping.
  • Fixed a bug where the key binding for backward was not saved to the cfg.
  • Fixed line shaking in the automap rendering.
  • Now sprites are sorted by the built-in sorting method in .NET 5.