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Managed Doom v1.1e

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@sinshu sinshu released this 16 Jan 14:36
· 117 commits to master since this release
  • Fixed crash due to an edge case in the visibility check code.
  • Fixed crash due to a wrong exception handling for transparent textures.
  • Fixed bug where SFX and BGM replacement via DeHackEd was not functional.
  • Increased the max mouse sensitivity in the option menu.
  • Added support for DEHACKED lumps.
  • Now Freedoom is fully supported, including its DeHackEd modification.