A Lightweight Mesh Voxelization Library with OpenGL Geometry Shader
This small repo contains an algorithm for voxelizing .ply
or .obj
meshes with Geometry Shaders in OpenGL.
./main -dim 64 -in ./bunny.obj -out ./bunny.vox
mkdir build
cd build
cmake ..
./main
- Eigen 3.3
Drop a comment on Issues
when something is unclear.