Printf2 is an off-host debugging monitor. It has the potential to visualize more than your regular console. As of version v1.1, It can't do anything besides basic text.
You can see an example usage of this library in examples/pong/
directory.
You need to link with libprintf2.a
(Linux) or printf2.lib
(Windows).
Add the P2.h
header in any place convenient in your project.
An example program:
#include "P2.h"
int main() {
P2_Init();
P2_Print("Hello! %d", 123);
P2_Deinit();
}
First in P2_Init
it will try connecting to the server for 5 seconds.
If it can't find a server, it will resume the program without logging anything.
Launch Printf2 server, you should find it in GUI folder if you download the
GitHub package provided. (Or packaged with make package
).
A window should appear. Try launching the example code again. You will see a "Hello 123" log appear.
Name | Description |
---|---|
Filter | Searches for a specific log, including their line number and file name. |
Monitor | Shows related logs of last generation only. (Basically shows the only last log executed on same file:line). |
Group/File | Groups logs in files instead of flat choronological representation. |
Group/None | Groups logs in chronological order, independent of the file. |
Clear | Clear the log screen. |
For additional API functions don't hesitate to look into P2.h
as it contains most of the documentation.
Name | Description |
---|---|
P2_GetStatus | Returns current status of the connection as P2_Status , if P2_INACTIVE is returned, you may call P2_Init again. |