Releases: skjiisa/xEdit-Armor-Export
Releases · skjiisa/xEdit-Armor-Export
v1.3
See readme for installation and usage instructions.
Requires Microsoft Visual C++ Redistributable for Visual Studio
Changes
Major features
- Allow QR codes to have custom background images
- Split JSON into multiple QR codes when too large
- Allow the Python GUI to be launched independently
- Add links to mods and modules
Minor improvements
- More error messages in place of crashes
- Allow JSON to be entered manually
- Allow more than 5 Nexus images to be loaded
- Add QR code preview
v1.2
v1.1
Installation
Extract to your xEdit (TES5Edit, TES5VREdit, etc.) folder, merging any contents. If it asks to replace mteFunctions.pas, it doesn't matter either way.
See readme for usage instructions.
Changes
- Recursively add ingredients created by mod
- If a crafting ingredient is added from the mod itself, it checks if that ingredient has its own crafting recipe. If it does, instead of adding it to the ingredients list, it adds all of its ingredients.
- Add created Character Tracker mods to Skyrims
- Fix issue where some armor pieces would mistakenly be marked as unequippable
- Update included
mteFunctions
to latest version