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Calculate and display Elo change on server #7960
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,27 @@ | ||
export function calculateElo(previousUserElo: number, score: number, foeElo: number): number { | ||
// The K factor determines how much your Elo changes when you win or | ||
// lose games. Larger K means more change. | ||
// In the "original" Elo, K is constant, but it's common for K to | ||
// get smaller as your rating goes up | ||
let K = 50; | ||
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// dynamic K-scaling (optional) | ||
if (previousUserElo < 1200) { | ||
if (score < 0.5) { | ||
K = 10 + (previousUserElo - 1000) * 40 / 200; | ||
} else if (score > 0.5) { | ||
K = 90 - (previousUserElo - 1000) * 40 / 200; | ||
} | ||
} else if (previousUserElo > 1350 && previousUserElo <= 1600) { | ||
K = 40; | ||
} else { | ||
K = 32; | ||
} | ||
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// main Elo formula | ||
const E = 1 / (1 + Math.pow(10, (foeElo - previousUserElo) / 400)); | ||
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const newElo = previousUserElo + K * (score - E); | ||
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return Math.max(newElo, 1000); | ||
} |
Original file line number | Diff line number | Diff line change |
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@@ -12,6 +12,7 @@ | |
* @license MIT | ||
*/ | ||
import {Utils} from '../lib/utils'; | ||
import {calculateElo} from './elo'; | ||
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export class LadderStore { | ||
formatid: string; | ||
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@@ -70,25 +71,46 @@ export class LadderStore { | |
const formatid = this.formatid; | ||
const p1 = Users.getExact(p1name); | ||
const p2 = Users.getExact(p2name); | ||
room.update(); | ||
room.send(`||Ladder updating...`); | ||
const [data, error] = await LoginServer.request('ladderupdate', { | ||
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const ladderUpdatePromise = LoginServer.request('ladderupdate', { | ||
p1: p1name, | ||
p2: p2name, | ||
score: p1score, | ||
format: formatid, | ||
}); | ||
Comment on lines
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There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Could this just be moved down to where There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. This allows the loginserver's processing to happen concurrently with the server running and displaying the Elo changes. It's admittedly a small optimization, given that the Elo calc doesn't take much time; up to you if you want to change it. There was a problem hiding this comment. Choose a reason for hiding this commentThe reason will be displayed to describe this comment to others. Learn more. Oh, I see! I think this is fine. |
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// calculate new Elo scores and display to room while loginserver updates the ladder | ||
const [p1OldElo, p2OldElo] = (await Promise.all([this.getRating(p1!.id), this.getRating(p2!.id)])).map(Math.round); | ||
const p1NewElo = Math.round(calculateElo(p1OldElo, p1score, p2OldElo)); | ||
const p2NewElo = Math.round(calculateElo(p2OldElo, 1 - p1score, p1OldElo)); | ||
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room.update(); | ||
room.send(`||Ladder updating...`); | ||
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const p1Act = (p1score > 0.9 ? `winning` : (p1score < 0.1 ? `losing` : `tying`)); | ||
let p1Reasons = `${p1NewElo - p1OldElo} for ${p1Act}`; | ||
if (!p1Reasons.startsWith('-')) p1Reasons = '+' + p1Reasons; | ||
room.addRaw(Utils.html`${p1name}'s rating: ${p1OldElo} → <strong>${p1NewElo}</strong><br />(${p1Reasons})`); | ||
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const p2Act = (p1score > 0.9 || p1score < 0 ? `losing` : (p1score < 0.1 ? `winning` : `tying`)); | ||
let p2Reasons = `${p2NewElo - p2OldElo} for ${p2Act}`; | ||
if (!p2Reasons.startsWith('-')) p2Reasons = '+' + p2Reasons; | ||
room.addRaw(Utils.html`${p2name}'s rating: ${p2OldElo} → <strong>${p2NewElo}</strong><br />(${p2Reasons})`); | ||
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room.rated = Math.min(p1NewElo, p2NewElo); | ||
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if (p1) p1.mmrCache[formatid] = +p1NewElo; | ||
if (p2) p2.mmrCache[formatid] = +p2NewElo; | ||
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room.update(); | ||
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const [data, error] = await ladderUpdatePromise; | ||
let problem = false; | ||
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if (error) { | ||
if (error.message === 'stream interrupt') { | ||
room.add(`||Ladder updated, but score could not be retrieved.`); | ||
} else { | ||
room.add(`||Ladder (probably) updated, but score could not be retrieved (${error.message}).`); | ||
} | ||
problem = true; | ||
} else if (!room.battle) { | ||
Monitor.warn(`room expired before ladder update was received`); | ||
problem = true; | ||
} else if (!data) { | ||
room.add(`|error|Unexpected response ${data} from ladder server.`); | ||
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@@ -108,37 +130,7 @@ export class LadderStore { | |
return [p1score, null, null]; | ||
} | ||
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let p1rating; | ||
let p2rating; | ||
try { | ||
p1rating = data!.p1rating; | ||
p2rating = data!.p2rating; | ||
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let oldelo = Math.round(p1rating.oldelo); | ||
let elo = Math.round(p1rating.elo); | ||
let act = (p1score > 0.9 ? `winning` : (p1score < 0.1 ? `losing` : `tying`)); | ||
let reasons = `${elo - oldelo} for ${act}`; | ||
if (!reasons.startsWith('-')) reasons = '+' + reasons; | ||
room.addRaw(Utils.html`${p1name}'s rating: ${oldelo} → <strong>${elo}</strong><br />(${reasons})`); | ||
let minElo = elo; | ||
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oldelo = Math.round(p2rating.oldelo); | ||
elo = Math.round(p2rating.elo); | ||
act = (p1score > 0.9 || p1score < 0 ? `losing` : (p1score < 0.1 ? `winning` : `tying`)); | ||
reasons = `${elo - oldelo} for ${act}`; | ||
if (!reasons.startsWith('-')) reasons = '+' + reasons; | ||
room.addRaw(Utils.html`${p2name}'s rating: ${oldelo} → <strong>${elo}</strong><br />(${reasons})`); | ||
if (elo < minElo) minElo = elo; | ||
room.rated = minElo; | ||
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if (p1) p1.mmrCache[formatid] = +p1rating.elo; | ||
if (p2) p2.mmrCache[formatid] = +p2rating.elo; | ||
room.update(); | ||
} catch (e) { | ||
room.addRaw(`There was an error calculating rating changes.`); | ||
room.update(); | ||
} | ||
return [p1score, p1rating, p2rating]; | ||
return [p1score, data!.p1rating, data!.p2rating]; | ||
} | ||
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/** | ||
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