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Include section
Samantha Glocker edited this page May 24, 2019
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2 revisions
MacType can render just a small (or large) set of fonts, and ignore everything else.
To use this feature, add the font name(s) under the [Include] section and only those specified font(s) will be rendered.
- If a font is both "Included" and "Excluded", it will be excluded
- If nothing is specified under [Include] or the section doesn't exist, font inclusion is disabled
Font inclusion is especially useful if you run a complex Windows environment, or play a lot of games. Inclusion enables you to safely whitelist (or include) several fonts, and is more effective in controlling your Windows environment than trying to exclude potentially hundreds of fonts.
Example usage:
[Include]
Calibri
Consolas
Courier New
Segoe UI
Helvetica
Helvetica Neue
Tahoma
Times
Times New Roman
Trebuchet MS
Verdana
- Name
- HookChildProcesses
- HintingMode
- BoldWeight
- DirectWrite
- HintSmallFont
- MaxBitmap
- NormalWeight
- ItalicSlant
- GammaMode
- GammaValue
- Contrast
- RenderWeight
- BolderMode
- FontLoader
- FontLink
- FontSubstitutes
- MaxHeight
- LcdFilter
- AntiAliasMode
- UseMapping
- TextTuning
- TextTuningR
- TextTuningG
- TextTuningB
- LoadOnDemand
- CacheMaxFaces
- CacheMaxSizes
- CacheMaxBytes
- EnableKerning
- Shadow
- UseInclude