New Feature: Have Set Interactable Apply to Children #896
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Description
New feature, as the title of this PR says.
What is the current behavior?
Set Interactable only works with Selectables set up in the scene in the editor.
What is the new behavior?
It now also works with programmatically-generated Selectables; all you have to do is make sure they're parented to whatever GameObjects you added to the Target Objects field. And that the applyToChildren field is set to true.
This makes it easier to do things like dynamically create battle commands in the UI, and have them able to be interactable or uninteractable with a single command. Without this, you'd have to either limit your command list more, or find some other workaround for your dynamic vision.
Important Notes