Please DO NOT use the graphic assets in any commercial projects. Use them for learning purpose only.
The ActionScript source code of this project is FREE. You can redistribute and/or modify it in accordance with the terms of the accompanying Simplified BSD License Agreement.
Hungry Hero is an open source Flash game built on Starling Framework.
This game is built to give developers an idea of how a typical Starling based game looks like. The basic idea is to showcase how easy it is to build a Stage3D game, giving your games the power of GPU rendering or Hardware acceleration.
Some of the features & highlights this game showcases: -
- Textures
- Animation using the Juggler
- Texture Atlas or Sprite Sheets
- Parallax Background
- Mouse/Touch Interaction
- Collision/Hit Detection
- Object Pooling
- Bitmap Fonts
- Starling Extension: Particle System
Though this project is developed considering the size of Apple iPad 1 & 2, with basic changes to the configuration files, it can be made to run on any device that supports Adobe AIR/Flash and is developed with "One code, multi-screen" in mind.
Play the game on - Hungry Hero Website
Learn to build this game from scratch through the video series: - Starting with Starling
Please download the following frameworks & libraries for this game to compile: -
-
Starling Framework - Commit from Oct 28 2012 or newer is recommended.
-
Particle System Extension - Commit from Oct 24 2012 or newer is recommended.
Hemanth Sharma (http://www.hsharma.com)