A variation of the classic PacMan game.
Real enemies can pass through maze walls. Player dies upon collision with real enemies. Fake enemies cannot pass through maze walls. Player does not die upon collision with fake enemies. (Player can push fake enemies around.)
White coins: 1 point each. Blue coins: 3 points each Total possible points/Points required to win game: 300
A smile boost will: increase player speed and slow down enemy speeds simultaneously. Speed boost indicator on the left of the game indicates whether smile boost is turned on or off. (Green: on; Red: off) Each smile boost will last for 5 seconds.
Easy mode consists only of 4 real enemies (able to kill player upon collision) Easy mode consists of 6 randomized background music tracks that are supposed to be calm/uplifting (easier for player to smile).
Hard mode consists of 4 real enemies and 4 fake enemies (does not kill player upon collision). Hard mode consists of 6 randomized background music/sound tracks that are supposed to be stress-inducing (harder for player to smile).
Player only has 1 life. Option to restart or quit game available after Player dies, or in-game. Fake Enemies and Real Enemies are deliberately set to be the same sprite for additional challenge.