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Add function to check if localization culture was already loaded. #5603

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Jan 16, 2025
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6 changes: 6 additions & 0 deletions Robust.Shared/Localization/ILocalizationManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -94,6 +94,12 @@ public interface ILocalizationManager
/// </summary>
CultureInfo? DefaultCulture { get; set; }

/// <summary>
/// Checks if the culture has been loaded.
/// </summary>
/// <param name="culture"></param>
bool HasCulture(CultureInfo culture);

/// <summary>
/// Load data for a culture.
/// </summary>
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5 changes: 5 additions & 0 deletions Robust.Shared/Localization/LocalizationManager.cs
Original file line number Diff line number Diff line change
Expand Up @@ -337,6 +337,11 @@ public CultureInfo? DefaultCulture
}
}

public bool HasCulture(CultureInfo culture)
{
return _contexts.ContainsKey(culture);
}

public void LoadCulture(CultureInfo culture)
{
var bundle = LinguiniBuilder.Builder()
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