New from October 2018: The SpatialOS GDK for Unity
Check out the alpha release of our SpatialOS Game Development Kit (GDK) for Unity. Using the Unity Entity Component System (ECS), the GDK is the next evolution in developing SpatialOS games in Unity. The SpatialOS GDK for Unity is designed to replace the SpatialOS SDK for Unity and we recommend using it over using the SDK for new game projects. See our blog post anouncement for more information.
Copyright (C) 2017 Improbable Worlds Limited. All rights reserved.
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Accompanying tutorial: github.com/spatialos/UnitySDK/blob/master/docs/tutorials/pirates/overview.md
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GitHub repository: github.com/spatialos/PiratesTutorial
The PiratesTutorial is a SpatialOS project with an implementation of a basic pirates game.
You can follow the accompanying tutorial to:
- Learn the concepts underpinning SpatialOS.
- Learn how to set up and use SpatialOS.
- Add new functionality to the game.
To build this project, you will need access to the SpatialOS SDK, and to have set it up on your machine (see the setup guides for Windows or Mac).
If you run into problems, or want to give us feedback, please visit the SpatialOS forums.
Unity 2017.3.0 or above is required to build this project.