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InputString
Originally it was a copy of
ImGui::InputText
from imgui_stdlib.cpp and used to call the ImGui C function, but on the commit below, it started calling the function it was copied from, without removing the the previous code, making the assert to fail on debug and executing some unnecessary code3b70edc#diff-1da18dbcb5bae1fe88bb2854c55ac61aa27b5afe3204a14fc975ad31460bc1c1R173
LuaConsole::execute
dump_string
function wasn't being called protected, crashing the game if there was an error on itdump_string
tried to get an entity's user data, it couldn't get the backend and crashed (returned an unhandled error)