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Fixed the dllmain.cpp #1

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Fixed the dllmain.cpp #1

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@dtc103 dtc103 commented Dec 25, 2019

The Problem with the former version was, that it simply increased the x and y coordinates without considering that the width of every horizontal line holds 32 values(even if the settings were changed to a lower value). Therefore you have to increase the value for y with 0x20 to get access of the new line.

A problem that remains:
If the field settings of width and height are exceeding a certain value, the values, which are indicating the existence of a bomb in a tile, arent consistent. It can be possible that the values will change after a few moves.

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