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Releases: starflash-studios/Osu-ModeManager

v0.2.1.0

06 Nov 10:54
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Updated and optimised references.

Additionally, includes a security patch to fix "A memory corruption bug (Heap overflow) in the FreeType font rendering library" found in the chromium engine utilised by CefSharp.

v0.2.0.0

25 Oct 04:28
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  • Replaced panels, layouts, etc. for most windows to allow for proper resizing.
  • Tweaked and adjusted Regex patterns to be more resilient and reliable.
  • Fixed issue with duplicate gamemodes crashing the program upon checking for updates. Duplicate merging hasn't been properly introduced as of yet, so for now only the first in the list is checked and the others are ignored.
  • Added an automatically retrieved list of recommended gamemodes from the 'Custom Rulesets Directory'. (ppy/osu#5852)
    image

v0.1.1.0

23 May 01:07
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  • Added gamemode .dll file checking, meaning that if osu!lazer updates and you select a newer version, the program will automatically detect that an update is required for all missing gamemodes so that they may also be installed to the new version.

v0.1.0.0

16 May 13:53
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Getting Started

  1. Locate your osu!lazer install (generally C:\Users[USER-NAME]\AppData\Local\osulazer\ )
  2. Log-in to your GitHub account.

Adding Gamemodes

  1. Press the 'Add' button to add a new gamemode.
  2. Type in the GitHub link (ie 'https://github.com/Altenhh/tau/')
  3. Select 'Get Latest' to auto-fill available parameters.
  4. If you have an older version, change the 'Tag Version' to the version you have installed.
  5. Don't forget to save your changes! 😉

Summary

  • Locate the osu!lazer install path and sign-in with GitHub
  • Add gamemodes to the list that you wish to check updates for
  • From now-on, whenever a gamemode gets a new GitHub release, you only have to press the 'Check for Updates' button and let the program do the rest.