- main - SourceCode Origin
- Cuda2Py - cuda 값들을 python tensor로 참조할 수 있도록 coding
- trial_01 - 2번 task를 위해서 객체를 tuple형태로 리턴할 수 있게까진 하였지만 python에서 호환되지않아 fail한 부분까지
Used as the rasterization engine for the paper "3D Gaussian Splatting for Real-Time Rendering of Radiance Fields". If you can make use of it in your own research, please be so kind to cite us.
@Article{kerbl3Dgaussians,
author = {Kerbl, Bernhard and Kopanas, Georgios and Leimk{\"u}hler, Thomas and Drettakis, George},
title = {3D Gaussian Splatting for Real-Time Radiance Field Rendering},
journal = {ACM Transactions on Graphics},
number = {4},
volume = {42},
month = {July},
year = {2023},
url = {https://repo-sam.inria.fr/fungraph/3d-gaussian-splatting/}
}