Skip to content
View suhyeokkim's full-sized avatar
🏃‍♂️
running time!
🏃‍♂️
running time!

Highlights

  • Pro

Block or report suhyeokkim

Block user

Prevent this user from interacting with your repositories and sending you notifications. Learn more about blocking users.

You must be logged in to block users.

Please don't include any personal information such as legal names or email addresses. Maximum 100 characters, markdown supported. This note will be visible to only you.
Report abuse

Contact GitHub support about this user’s behavior. Learn more about reporting abuse.

Report abuse
Showing results

Multi-functional shader for the Particle System that supports Universal Render Pipeline (URP) of Unity.

C# 1,269 78 Updated Mar 12, 2025

Reading, writing, and processing images in a wide variety of file formats, using a format-agnostic API, aimed at VFX applications.

C++ 2,050 613 Updated Mar 11, 2025

Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)

Python 880 97 Updated Oct 23, 2023

LTC approximation of the Anisotropic GGX for real-time area light shading with anisotropic reflection.

C++ 83 4 Updated May 15, 2024

Rendering Point Clouds with Compute Shaders

C++ 706 54 Updated Feb 2, 2023

Expanded Math Functionality for Unity

C# 2,551 181 Updated Oct 15, 2024

A modern formatting library

C++ 21,448 2,597 Updated Mar 11, 2025

Library to help reading and writing CSV files

C# 4,867 1,078 Updated Sep 5, 2024

Dependency Injection Framework for Unity Game Engine

C# 562 98 Updated Feb 14, 2025

glTF reader and writer for .NET Standard

C# 493 81 Updated Feb 17, 2025

Simple GLTF importer for Unity

C# 1,056 227 Updated Oct 21, 2024

A modern, C++-native, test framework for unit-tests, TDD and BDD - using C++14, C++17 and later (C++11 support is in v2.x branch, and C++03 on the Catch1.x branch)

C++ 19,159 3,091 Updated Mar 12, 2025

UE4 Plugin for generating Impostors for static meshes

56 19 Updated Jun 19, 2019

D2 Coding 글꼴

2,018 213 Updated Jun 15, 2018

A generic post-processing injector for games and video software.

C++ 4,417 571 Updated Mar 9, 2025

Lightweight open source FBX importer

C 1,200 139 Updated Dec 28, 2024

Dependency Injection Framework for Unity3D

C# 2,649 279 Updated Jan 26, 2024

Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile rasterization (coarse rasterization), and pixel rasterization…

C 118 6 Updated Mar 11, 2025

An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license

C++ 753 60 Updated Apr 22, 2024

DirectX 12 Renderer

C++ 338 31 Updated Jun 22, 2021

UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene

C++ 179 22 Updated May 9, 2019

Bullet Physics SDK: real-time collision detection and multi-physics simulation for VR, games, visual effects, robotics, machine learning etc.

C++ 13,106 2,906 Updated Jan 29, 2025

C++ implementation of GJK and EPA algorithms for 2D collision detection

C++ 21 4 Updated Dec 30, 2016

A cross-platform, realtime physics engine for all .NET apps.

C# 400 87 Updated Oct 12, 2023

This repo contains older DX11-era samples that were previously hosted on CodePlex

17 3 Updated Aug 22, 2022

Extremely Fast MessagePack Serializer for C#(.NET, .NET Core, Unity, Xamarin). / msgpack.org[C#]

C# 6,046 720 Updated Mar 4, 2025

A reactive take on the ECS pattern for .net game developers

C# 528 37 Updated Jun 15, 2024

Reactive Extensions for Unity

C# 7,170 883 Updated Feb 16, 2024

A collection of source code for computing in the fields of mathematics, geometry, graphics, image analysis and physics.

C++ 1,221 223 Updated Mar 12, 2025

An experiment in procedural dance animation

C# 875 79 Updated Aug 31, 2022
Next
Showing results