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Partial support for separate samplers and textures #39

Partial support for separate samplers and textures

Partial support for separate samplers and textures #39

Workflow file for this run

name: CMake Build Matrix
on: push
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: MinSizeRel
TARGET: supershader
TARGET_SOURCE_DIR: src
jobs:
build:
name: Build for ${{ matrix.config.name }}
runs-on: ${{ matrix.config.os }}
strategy:
fail-fast: false
matrix:
config:
- {
name: "Windows Latest MSVC",
os: windows-latest,
artifact: "windows_msvc",
cc: "cl",
cxx: "cl",
generators: "Visual Studio 17 2022"
}
- {
name: "Windows Latest MinGW",
os: windows-latest,
artifact: "windows_mingw",
cc: "gcc",
cxx: "g++",
generators: "Ninja"
}
- {
name: "Ubuntu Latest GCC",
os: ubuntu-latest,
artifact: "ubuntu_gcc",
cc: "gcc",
cxx: "g++",
generators: "Ninja"
}
- {
name: "macOS Latest Clang",
os: macos-latest,
artifact: "macos_clang",
cc: "clang",
cxx: "clang++",
generators: "Ninja"
}
steps:
- uses: actions/checkout@v2
- name: Print env
run: |
echo github.event.action: ${{ github.event.action }}
echo github.event_name: ${{ github.event_name }}
- name: Install dependencies on Windows
if: startsWith(matrix.config.os, 'windows')
run: |
choco install ninja cmake
ninja --version
cmake --version
- name: Install dependencies on Ubuntu
if: startsWith(matrix.config.os, 'ubuntu')
run: |
sudo apt-get update
sudo apt-get install ninja-build cmake
ninja --version
cmake --version
gcc --version
- name: Install dependencies on macOS
if: startsWith(matrix.config.os, 'macos')
run: |
brew install cmake ninja
ninja --version
cmake --version
- name: Update glslang sources (SPIRV-Tools)
working-directory: libs/glslang
run: |
python update_glslang_sources.py
- name: Configure
shell: bash
env:
CC: ${{ matrix.config.cc }}
CXX: ${{ matrix.config.cxx }}
run: |
mkdir build
mkdir instdir
cmake \
-S . \
-B build \
-DSUPERSHADER_VERSION:STRING="${{ github.event.release.tag_name }}" \
-DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} \
-G "${{ matrix.config.generators }}" \
-DCMAKE_INSTALL_PREFIX:PATH=instdir \
-DCMAKE_OSX_ARCHITECTURES="x86_64;arm64"
- name: Build
shell: bash
env:
CC: ${{ matrix.config.cc }}
CXX: ${{ matrix.config.cxx }}
run: cmake --build build --config ${{env.BUILD_TYPE}} --target ${{env.TARGET}}
- name: Install Strip
shell: bash
run: cmake --install build/${{env.TARGET_SOURCE_DIR}} --config ${{env.BUILD_TYPE}} --strip
- name: List directories
shell: bash
working-directory: instdir
run: ls -laR
- name: Upload
uses: actions/upload-artifact@v2
with:
name: ${{ matrix.config.artifact }}
path: ./instdir/bin/*
if-no-files-found: error
publish:
if: startsWith(github.ref, 'refs/tags/v')
name: Publish for ${{ matrix.config.name }}
runs-on: ubuntu-latest
strategy:
fail-fast: false
matrix:
config:
- {
name: "Windows",
artifact: "windows_msvc",
release: "windows"
}
- {
name: "Linux",
artifact: "ubuntu_gcc",
release: "linux"
}
- {
name: "macOS",
artifact: "macos_clang",
release: "macos"
}
needs: build
steps:
- name: Download artifact
uses: actions/download-artifact@v2
with:
name: ${{ matrix.config.artifact }}
path: artifacts
- name: Add exec permission
shell: bash
working-directory: artifacts
run: chmod +x *
- name: Display structure of downloaded files
shell: bash
run: ls -laR
working-directory: artifacts
- name: Pack artifact
shell: bash
run: |
zip -j ${{env.TARGET}}_${{ matrix.config.release }}.zip artifacts/*
- name: Release
uses: softprops/action-gh-release@v1
with:
files: ${{env.TARGET}}_${{ matrix.config.release }}.zip
env:
GITHUB_TOKEN: ${{ secrets.GITHUB_TOKEN }}