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Client Mods
⚠ Clients can refuse client-only mods, do not rely on this for critical files.
Mods that only run on the client side, e.g. (Optifine, Neat)
These do not need to be loaded server side so they should not be put in the mods/
folder.
Create a folder on the server named: "clientmods" in the root minecraft directory.
.minecraft/
serversync.jar
clientmods/
client-only-cool-mod.jar
This folder should not be added to the directory include list, serversync will include it for you if push_client_mods
is true
Switch push client mods to true
{
"general": {
"push_client_mods": true
}
}
Make sure refuse client mods is false (default). If you want to use your own client side mods instead of the servers suggestions then set refuse client mods to true and install your own preferred mods.
{
"general": {
"refuse_client_mods": false
}
}
Pre 4.0 config
in config/serversync/serversync-server.cfg change:B:PUSH_CLIENT_MODS=false
to
B:PUSH_CLIENT_MODS=true
Should you as a client wish to refuse client mods from the server then change:
B:REFUSE_CLIENT_MODS=false
to
B:REFUSE_CLIENT_MODS=true
How to guides
- Quick start guide
- Server setup
- Redirecting files
- Using the command line
- Excluding files from sync or deletion
- Banning clients
Multiple profile management
Troubleshooting