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Questions - How to get a MonoBehaviour to run as a "service"? - Can we run the WebSocket client directly from `Hardware.cs`? Its `DispatchMessageQueue` function seems to need to be called periodically, so something seems to need to actively drive it. Plans - Handle signals as far down as possible. Probably worth refactoring the jslib to also send signals into Unity as strings, can reuse parsing code for both JS EGI and avatar EGI then.
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Detail: In Hardware.cs, ändere den Aufruf zu URL / Raum Problem ist damit noch nicht gelöst, aber bekommen wir noch hin. |
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Questions
Hardware.cs? ItsDispatchMessageQueuefunction seems to need to be calledperiodically, so something seems to need to actively drive it.
Plans
jslib to also send signals into Unity as strings, can reuse parsing
code for both JS EGI and avatar EGI then.