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0.4.0.0

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@github-actions github-actions released this 18 Aug 02:38
· 374 commits to main since this release
e5e8ea5

Bugfixes

  • Save completion time immediately upon finishing scenario by @xsebek
    (#1118)
  • Fix rightward bleeding of custom attributes by @kostmo (#1137)
  • Recreate GameState from scratch when starting a scenario by @byorgey (#1277)
  • Load persistent state from disk only once and reuse for all integration tests by @byorgey (#1383)
  • Continue parsing the rest of the scenarios in a directory when one fails by @byorgey (#1391)
  • Throw an error instead of crashing on impredicative types by @byorgey (#1418)

New Features

Tutorials

  • Some tutorial improvements, and enforce in CI that commands and entities are introduced before they are required by @kostmo (#1186)

Swarm language

Entities + recipes

  • Make sand a bit harder to get by @byorgey (#1024)
  • New tweezers entity to enable debugging view and single-stepping CESK machine by @xsebek (#1081)
  • ADT calculator description now mentions unit and void types #1226
  • Allow zero-tick recipes to apply immediately by @kostmo (#1272)
  • New hourglass device that provides relative (wait) but not absolute (time) capability by @kostmo (#1261)
  • New binoculars device that provides scout command by @kostmo (#1337)
  • Separate entities to provide each text operation by @kostmo (#1339)

World features

LSP improvements

Web API

Command line options

New scenarios

UI enhancements

Achievements