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[Automation] CS2 Update - 29.10.2024 (#55)
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This is an automatically generated pull request which implements the new
Counter Strike 2 SDK changes.
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skuzzis authored Oct 29, 2024
2 parents 2b9ef23 + 2092529 commit aedf206
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Showing 2 changed files with 141 additions and 43 deletions.
180 changes: 137 additions & 43 deletions plugin_files/gamedata/sdk.json
Original file line number Diff line number Diff line change
Expand Up @@ -5173,6 +5173,10 @@
"field": "m_bRagdollClientSide",
"type": 10
},
"LastDestructiblePartDestroyedAnimgraphSetTick": {
"field": "m_nLastDestructiblePartDestroyedAnimgraphSetTick",
"type": 2
},
"Parent": {
"field": "CBaseModelEntity",
"type": 11
Expand Down Expand Up @@ -6063,9 +6067,18 @@
"field": "m_iRoundsWon",
"type": 2
},
"Kills": {
"field": "m_vecKills",
"type": 55
"RecentKillQueue": {
"field": "m_recentKillQueue",
"type": 33,
"size": 8
},
"FirstKill": {
"field": "m_nFirstKill",
"type": 4
},
"KillCount": {
"field": "m_nKillCount",
"type": 4
},
"MvpNoMusic": {
"field": "m_bMvpNoMusic",
Expand Down Expand Up @@ -6299,6 +6312,12 @@
"type": 11
}
},
"CCSPlayer_DamageReactServices": {
"Parent": {
"field": "CPlayerPawnComponent",
"type": 11
}
},
"CCSPlayer_GlowServices": {
"Parent": {
"field": "CPlayerPawnComponent",
Expand Down Expand Up @@ -6340,10 +6359,6 @@
}
},
"CCSPlayer_MovementServices": {
"MaxFallVelocity": {
"field": "m_flMaxFallVelocity",
"type": 8
},
"LadderNormal": {
"field": "m_vecLadderNormal",
"type": 21
Expand Down Expand Up @@ -6465,14 +6480,6 @@
"field": "m_flJumpPressedTime",
"type": 8
},
"JumpUntil": {
"field": "m_flJumpUntil",
"type": 8
},
"JumpVel": {
"field": "m_flJumpVel",
"type": 8
},
"StashGrenadeParameterWhen": {
"field": "m_fStashGrenadeParameterWhen",
"type": 8
Expand Down Expand Up @@ -6505,6 +6512,14 @@
"field": "m_flMaxJumpHeightLastJump",
"type": 8
},
"StaminaAtJumpStart": {
"field": "m_flStaminaAtJumpStart",
"type": 8
},
"AccumulatedJumpError": {
"field": "m_flAccumulatedJumpError",
"type": 8
},
"Parent": {
"field": "CPlayer_MovementServices_Humanoid",
"type": 11
Expand Down Expand Up @@ -7298,6 +7313,47 @@
"type": 2
}
},
"CDestructiblePartRuntimeData": {
"HealthRemaining": {
"field": "m_nHealthRemaining",
"type": 2
}
},
"CDestructiblePartRuntimeDataVector": {},
"CDestructiblePartsSystemData": {},
"CDestructiblePartsSystemData_HitGroupInfoAndPartData": {
"Name": {
"field": "m_sName",
"type": 14
},
"DisableHitGroupWhenDestroyed": {
"field": "m_bDisableHitGroupWhenDestroyed",
"type": 10
}
},
"CDestructiblePartsSystemData_PartData": {
"Name": {
"field": "m_sName",
"type": 14
},
"BodyGroupValue": {
"field": "m_nBodyGroupValue",
"type": 2
},
"Health": {
"field": "m_nHealth",
"classname": "CSkillInt",
"type": 16
},
"DamagePassthroughType": {
"field": "m_nDamagePassthroughType",
"type": 6
},
"KillNPCOnDestruction": {
"field": "m_bKillNPCOnDestruction",
"type": 10
}
},
"CEconItemAttribute": {
"AttributeDefinitionIndex": {
"field": "m_iAttributeDefinitionIndex",
Expand Down Expand Up @@ -9092,6 +9148,28 @@
"type": 11
}
},
"CRagdollManager": {
"CurrentMaxRagdollCount": {
"field": "m_iCurrentMaxRagdollCount",
"type": 0
},
"MaxRagdollCount": {
"field": "m_iMaxRagdollCount",
"type": 2
},
"SaveImportant": {
"field": "m_bSaveImportant",
"type": 10
},
"CanTakeDamage": {
"field": "m_bCanTakeDamage",
"type": 10
},
"Parent": {
"field": "CBaseEntity",
"type": 11
}
},
"CRandSimTimer": {
"MinInterval": {
"field": "m_minInterval",
Expand Down Expand Up @@ -10733,6 +10811,10 @@
"ForceCurrentWorldTransform": {
"field": "m_bForceCurrentWorldTransform",
"type": 10
},
"HealthToGrant": {
"field": "m_nHealthToGrant",
"type": 2
}
},
"ResponseFollowup": {
Expand Down Expand Up @@ -18628,10 +18710,6 @@
"field": "m_impactEnergyScale",
"type": 8
},
"LastHitGroup": {
"field": "m_LastHitGroup",
"type": 6
},
"ApplyStressDamage": {
"field": "m_bApplyStressDamage",
"type": 10
Expand Down Expand Up @@ -19292,6 +19370,34 @@
"classname": "CHitboxComponent",
"type": 16
},
"DestructiblePartInitialStateDestructed0": {
"field": "m_nDestructiblePartInitialStateDestructed0",
"type": 6
},
"DestructiblePartInitialStateDestructed1": {
"field": "m_nDestructiblePartInitialStateDestructed1",
"type": 6
},
"DestructiblePartInitialStateDestructed2": {
"field": "m_nDestructiblePartInitialStateDestructed2",
"type": 6
},
"DestructiblePartInitialStateDestructed3": {
"field": "m_nDestructiblePartInitialStateDestructed3",
"type": 6
},
"DestructiblePartInitialStateDestructed4": {
"field": "m_nDestructiblePartInitialStateDestructed4",
"type": 6
},
"LastHitDestructiblePartIndex": {
"field": "m_nLastHitDestructiblePartIndex",
"type": 2
},
"LastHitGroup": {
"field": "m_LastHitGroup",
"type": 6
},
"DissolveStartTime": {
"field": "m_flDissolveStartTime",
"type": 8
Expand Down Expand Up @@ -22730,12 +22836,6 @@
"type": 11
}
},
"CCSPlayer_DamageReactServices": {
"Parent": {
"field": "CPlayerPawnComponent",
"type": 11
}
},
"CCSPlayer_RadioServices": {
"GotHostageTalkTimer": {
"field": "m_flGotHostageTalkTimer",
Expand Down Expand Up @@ -23048,6 +23148,10 @@
"field": "m_nextPrevOwnerTouchTime",
"type": 8
},
"NextPrevOwnerUseTime": {
"field": "m_nextPrevOwnerUseTime",
"type": 8
},
"PrevOwner": {
"field": "m_hPrevOwner",
"type": 17,
Expand Down Expand Up @@ -32573,24 +32677,6 @@
"type": 11
}
},
"CRagdollManager": {
"CurrentMaxRagdollCount": {
"field": "m_iCurrentMaxRagdollCount",
"type": 0
},
"MaxRagdollCount": {
"field": "m_iMaxRagdollCount",
"type": 2
},
"SaveImportant": {
"field": "m_bSaveImportant",
"type": 10
},
"Parent": {
"field": "CBaseEntity",
"type": 11
}
},
"CRagdollProp": {
"Ragdoll": {
"field": "m_ragdoll",
Expand Down Expand Up @@ -33912,6 +33998,14 @@
"field": "m_VoxelFrameData",
"type": 55
},
"VoxelFrameDataSize": {
"field": "m_nVoxelFrameDataSize",
"type": 2
},
"VoxelUpdate": {
"field": "m_nVoxelUpdate",
"type": 2
},
"LastBounce": {
"field": "m_flLastBounce",
"type": 8
Expand Down
4 changes: 4 additions & 0 deletions plugin_files/gamedata/sdk_types.json
Original file line number Diff line number Diff line change
Expand Up @@ -956,6 +956,10 @@
"k_EContributionScoreFlag_Objective": 1,
"k_EContributionScoreFlag_Bullets": 2
},
"EDestructiblePartDamagePassThroughType": {
"Normal": 0,
"Absorb": 1
},
"EInButtonState": {
"IN_BUTTON_UP": 0,
"IN_BUTTON_DOWN": 1,
Expand Down

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