2020, LFSaw (interaction | music)
supercollider bit-array dsp UGens
- CMake >= 3.5
- SuperCollider source code
Clone the project (see hoster instructions) and
cd bitdsp
mkdir build
cd build
Then, use CMake to configure and build it:
cmake .. -DCMAKE_BUILD_TYPE=Release
cmake --build . --config Release
cmake --build . --config Release --target install
You may want to manually specify the install location in the first step to point it at your
SuperCollider extensions directory: add the option -DCMAKE_INSTALL_PREFIX=/path/to/extensions
.
It's expected that the SuperCollider repo is cloned at ../supercollider
relative to this repo. If
it's not: add the option -DSC_PATH=/path/to/sc/source
.
Use the command in regenerate
to update CMakeLists.txt when you add or remove files from the
project. You don't need to run it if you only change the contents of existing files. You may need to
edit the command if you add, remove, or rename plugins, to match the new plugin paths. Run the
script with --help
to see all available options.
The development of this code was made possible by means of funding by the Austrian Science Fund (FWF) as project AR 445-G24 / rotting sounds.