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@ShenanigansInc

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tamanegicode/README.md

🖖 'Sup

  • 👨‍💻 I'm a software engineer from Portugal.
  • 🎮 I mostly focus on Game Development.
  • 📈 I currently work at Virtual Campus Lda, where I develop serious games for a wide range of audiences.
  • 👨‍🎓 I have a Bachelor's Degree in Game Development and a Master's Degree in Computer Engineering.
  • 🌱 Recently I've enjoyed learning more about making games using Unreal Engine on my free time.
  • 👀 Peep my hijinks and all my links on pedrobessa.dev

🛠 Tools and Languages

Here's a selection of gizmos and doodads I've used as a professional, hobbyist, and student:

C# C++ Unity Unreal Engine Raylib MonoGame HTML5 CSS JavaScript Visual Studio Git Brains Coffee A Rubber Duck Delusion Despair

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  1. snappy-witch Public

    Flappy Bird type game built in C++ using raylib

    C++ 2 1

  2. ShenanigansInc/270-seconds Public

    AR app developed for an art presentation built in Unity using Vuforia

    ShaderLab

  3. ShenanigansInc/project-snatcher Public

    2D stealth game for Android devices built in Java using libGDX

    Java

  4. tanks Public

    3D tank battle game prototype built in C# using MonoGame

    C# 2

  5. personal-website Public

    Personal website where I dump all my relevant links.

    SCSS

103 contributions in the last year

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Contribution activity

August 2025

Created 2 commits in 1 repository
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