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Tanks!

A game prototype built in C# using MonoGame. We were tasked with making a 3D game that included:

  • Controllable tank able to shoot projectiles
  • A second tank that can be both controlled by a second player, or by AI
  • Textured bumpy terrain, generated with a height map
  • Lighting
  • 3 different camera types
  • A particle system
  • Collision detection between tanks, terrain, and bullets

Screenshots

Tanks screenshot using normal camera

Tanks screenshot using overview camera

Tanks screenshot showcasing particle system

Tanks screenshot using first person walk camera