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Nov 3, 2023
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2 changes: 2 additions & 0 deletions docs/sdk/anti-addiction/guide.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -614,6 +614,7 @@ AntiAddictionUIKit.StartupWithTapTap(userIdentifier);
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```
</details>
Expand Down Expand Up @@ -674,6 +675,7 @@ NSString *userIdentifier = @"玩家的唯一标识";
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down
2 changes: 2 additions & 0 deletions docs/sdk/authentication/guide.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -239,6 +239,7 @@ dependencies {
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down Expand Up @@ -357,6 +358,7 @@ else
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down
19 changes: 18 additions & 1 deletion docs/sdk/leaderboard/guide.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -129,8 +129,25 @@ PublicDependencyModuleNames.AddRange(new string[] { "Core",
"InputCore",
"JsonUtilities",
"SlateCore",
"LeanCloud"
});
if (Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.Android)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"LeanCloudMobile"
}
);
}
else
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"LeanCloud"
}
);
}
```

#### 导入头文件
Expand Down
22 changes: 20 additions & 2 deletions docs/sdk/push/guide/Unreal.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -53,9 +53,27 @@ PublicDependencyModuleNames.AddRange(new string[] {
"Http",
"Json",
"JsonUtilities",
"LeanCloud",
"LeanCloudPush"
});
if (Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.Android)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
// 推送接入
"LeanCloudPush",
"LeanCloudMobile"
}
);
}
else
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"LeanCloud"
}
);
}
```

### 项目所需配置
Expand Down
2 changes: 2 additions & 0 deletions docs/sdk/start/quickstart.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -254,6 +254,7 @@ dependencies {
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down Expand Up @@ -372,6 +373,7 @@ else
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down
3 changes: 3 additions & 0 deletions docs/sdk/taptap-login/guide/start.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -156,6 +156,7 @@ unitypackageModules={[
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down Expand Up @@ -292,6 +293,7 @@ dependencies {
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down Expand Up @@ -410,6 +412,7 @@ else
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down
3 changes: 3 additions & 0 deletions docs/sdk/taptap-login/guide/tap-login.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -259,6 +259,7 @@ SDK 可以**通过 Unity Package Manager 导入或手动导入**,二者任选
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down Expand Up @@ -357,6 +358,7 @@ PublicDependencyModuleNames.AddRange(new string[] { "Core",
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down Expand Up @@ -510,6 +512,7 @@ roundCorner | 是否为圆角
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down
2 changes: 1 addition & 1 deletion docs/tap-update-old-guide.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -239,7 +239,7 @@ if(TapGameUtil.isTapGlobalInstalled(this)){
</>
<>

需要导入 `TapCommon.framework` 库文件,在 `info.plist` 里配置 `LSApplicationQueriesSchemes` 增加 `tapsdk` 和 `tapiosdk`。
需要导入 `TapCommon.framework` 库文件,在 `info.plist` 里配置 `LSApplicationQueriesSchemes` 增加 `tapsdk`、`taptap` 和 `tapiosdk`。

```objc
#import <TapCommonSDK/TapCommonSDK.h>
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -573,6 +573,7 @@ Open `info.plist` and add the following configurations (replace the `clientID` w
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```
</details>
Expand Down Expand Up @@ -633,6 +634,7 @@ Open `info.plist` and add the following configurations (replace the `clientID` w
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -53,9 +53,28 @@ PublicDependencyModuleNames.AddRange(new string[] {
"Http",
"Json",
"JsonUtilities",
"LeanCloud",
"LeanCloudPush"
});

if (Target.Platform == UnrealTargetPlatform.IOS || Target.Platform == UnrealTargetPlatform.Android)
{
PublicDependencyModuleNames.AddRange(
new string[]
{
// 推送接入
"LeanCloudPush",
"LeanCloudMobile"
}
);
}
else
{
PublicDependencyModuleNames.AddRange(
new string[]
{
"LeanCloud"
}
);
}
```

### Project Configurations
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -263,6 +263,7 @@ If a user does not have the TapTap app on their device, a WebView will be displa
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -158,6 +158,7 @@ Open info.plist to add the following configurations, then switch the clientID to
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -225,7 +225,7 @@ if(TapGameUtil.isTapGlobalInstalled(this)){
</>
<>

Import `TapCommon.framework` and add `tapsdk` and `tapiosdk` under `LSApplicationQueriesSchemes` in `info.plist`.
Import `TapCommon.framework` and add `tapsdk`, `taptap` and `tapiosdk` under `LSApplicationQueriesSchemes` in `info.plist`.

```objc
#import <TapCommonSDK/TapCommonSDK.h>
Expand Down
7 changes: 4 additions & 3 deletions src/docComponents/sdkVersions.ts
Original file line number Diff line number Diff line change
@@ -1,8 +1,9 @@
const sdkVersions = {
taptap: {
unity: "3.25.0",
android: "3.23.0",
ios: "3.22.0",
unity: "3.26.0",
android: "3.24.0",
ios: "3.23.0",
unreal: "3.25.0",
rtc: "1.1.0",
adr: "1.1.5"
},
Expand Down
1 change: 1 addition & 0 deletions versioned_docs/version-v2/sdk/01-start/04-quickstart.mdx
Original file line number Diff line number Diff line change
Expand Up @@ -260,6 +260,7 @@ SDK 可以通过 Unity Package Manager 导入或手动导入,请根据项目
<array>
<string>tapiosdk</string>
<string>tapsdk</string>
<string>taptap</string>
</array>
```

Expand Down