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A simple implementation of a Tower Defense in Unity3D using C#.

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UnityTD_Framework

A free, open source starting place for a tower defense built in Unity3D via C#.

Currently built to Unity version: 2018.2.0f2

It's recommended to use Unity Hub so it is easier to swap between versions of Unity.

What's Included

This project contains all the essential components needed for the logic of a tower defense to work. This includes (non-exhaustive list):

  • Towers:
    • Machine Gun
    • Sniper
    • Splash
    • Chain
    • Laser (slow)
    • Laser (rampup)
  • Tower build spots
  • Bullet handlers
  • Level Selection w/ progression
  • Main Menu
  • Pause Menu
  • Victory/Game Over Menus
  • Enemy Waypoint System
  • Configurable Enemies
  • Per tower upgrade system

What's Not Included

Sound, good models, animation. I'm a programmer by nature, and I've not had a chance to develop my art focused skills. The scripts and documented and can easily have sound and animation implemented with the current structures.

How To Use

Download the whole project and start making changes to your version. There is a main menu, level select, and a few levels for reference.

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A simple implementation of a Tower Defense in Unity3D using C#.

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