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fix: correctly import webxr types (#223)
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Methuselah96 authored May 29, 2022
1 parent d324f24 commit 13ae1c3
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Showing 3 changed files with 2 additions and 2 deletions.
1 change: 0 additions & 1 deletion types/three/src/Three.d.ts
Original file line number Diff line number Diff line change
Expand Up @@ -207,7 +207,6 @@ export * from './renderers/webgl/WebGLShadowMap';
export * from './renderers/webgl/WebGLState';
export * from './renderers/webgl/WebGLTextures';
export * from './renderers/webgl/WebGLUniforms';
export * from './renderers/webxr/WebXR';
export * from './renderers/webxr/WebXRController';
export * from './renderers/webxr/WebXRManager';
export { WebGLUtils } from './renderers/webgl/WebGLUtils.js';
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1 change: 0 additions & 1 deletion types/three/src/renderers/webxr/WebXR.d.ts

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2 changes: 2 additions & 0 deletions types/three/src/renderers/webxr/WebXRManager.d.ts
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@@ -1,3 +1,5 @@
/// <reference types="webxr" />

import { Vector4 } from '../../math/Vector4';
import { ArrayCamera } from '../../cameras/ArrayCamera';
import { PerspectiveCamera } from '../../cameras/PerspectiveCamera';
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