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Narrow BufferAttribute's array to TypedArray (#515)
* Narrow BufferAttribute's array to TypedArray * Add example * Update patch
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Original file line number | Diff line number | Diff line change |
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@@ -0,0 +1,157 @@ | ||
import * as THREE from 'three'; | ||
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import { OrbitControls } from 'three/addons/controls/OrbitControls.js'; | ||
import { PLYExporter } from 'three/addons/exporters/PLYExporter.js'; | ||
import { GUI } from 'three/addons/libs/lil-gui.module.min.js'; | ||
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let scene, camera, renderer, exporter, mesh; | ||
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const params = { | ||
exportASCII: exportASCII, | ||
exportBinaryBigEndian: exportBinaryBigEndian, | ||
exportBinaryLittleEndian: exportBinaryLittleEndian, | ||
}; | ||
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init(); | ||
animate(); | ||
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function init() { | ||
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 1, 1000); | ||
camera.position.set(200, 100, 200); | ||
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scene = new THREE.Scene(); | ||
scene.background = new THREE.Color(0xa0a0a0); | ||
scene.fog = new THREE.Fog(0xa0a0a0, 200, 1000); | ||
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exporter = new PLYExporter(); | ||
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// | ||
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const hemiLight = new THREE.HemisphereLight(0xffffff, 0x8d8d8d); | ||
hemiLight.position.set(0, 200, 0); | ||
scene.add(hemiLight); | ||
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const directionalLight = new THREE.DirectionalLight(0xffffff); | ||
directionalLight.position.set(0, 200, 100); | ||
directionalLight.castShadow = true; | ||
directionalLight.shadow.camera.top = 180; | ||
directionalLight.shadow.camera.bottom = -100; | ||
directionalLight.shadow.camera.left = -120; | ||
directionalLight.shadow.camera.right = 120; | ||
scene.add(directionalLight); | ||
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// ground | ||
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const ground = new THREE.Mesh( | ||
new THREE.PlaneGeometry(2000, 2000), | ||
new THREE.MeshPhongMaterial({ color: 0xcbcbcb, depthWrite: false }), | ||
); | ||
ground.rotation.x = -Math.PI / 2; | ||
ground.receiveShadow = true; | ||
scene.add(ground); | ||
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const grid = new THREE.GridHelper(2000, 20, 0x000000, 0x000000); | ||
grid.material.opacity = 0.2; | ||
grid.material.transparent = true; | ||
scene.add(grid); | ||
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// export mesh | ||
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const geometry = new THREE.BoxGeometry(50, 50, 50); | ||
const material = new THREE.MeshPhongMaterial({ vertexColors: true }); | ||
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// color vertices based on vertex positions | ||
const colors = geometry.getAttribute('position').array.slice(); | ||
for (let i = 0, l = colors.length; i < l; i++) { | ||
if (colors[i] > 0) colors[i] = 0.5; | ||
else colors[i] = 0; | ||
} | ||
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geometry.setAttribute('color', new THREE.BufferAttribute(colors, 3, false)); | ||
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mesh = new THREE.Mesh(geometry, material); | ||
mesh.castShadow = true; | ||
mesh.position.y = 25; | ||
scene.add(mesh); | ||
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// | ||
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renderer = new THREE.WebGLRenderer({ antialias: true }); | ||
renderer.setPixelRatio(window.devicePixelRatio); | ||
renderer.setSize(window.innerWidth, window.innerHeight); | ||
renderer.shadowMap.enabled = true; | ||
document.body.appendChild(renderer.domElement); | ||
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// | ||
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const controls = new OrbitControls(camera, renderer.domElement); | ||
controls.target.set(0, 25, 0); | ||
controls.update(); | ||
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// | ||
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window.addEventListener('resize', onWindowResize); | ||
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const gui = new GUI(); | ||
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gui.add(params, 'exportASCII').name('Export PLY (ASCII)'); | ||
gui.add(params, 'exportBinaryBigEndian').name('Export PLY (Binary BE)'); | ||
gui.add(params, 'exportBinaryLittleEndian').name('Export PLY (Binary LE)'); | ||
gui.open(); | ||
} | ||
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function onWindowResize() { | ||
camera.aspect = window.innerWidth / window.innerHeight; | ||
camera.updateProjectionMatrix(); | ||
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renderer.setSize(window.innerWidth, window.innerHeight); | ||
} | ||
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function animate() { | ||
requestAnimationFrame(animate); | ||
renderer.render(scene, camera); | ||
} | ||
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function exportASCII() { | ||
exporter.parse(mesh, function (result) { | ||
saveString(result, 'box.ply'); | ||
}); | ||
} | ||
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function exportBinaryBigEndian() { | ||
exporter.parse( | ||
mesh, | ||
function (result) { | ||
saveArrayBuffer(result, 'box.ply'); | ||
}, | ||
{ binary: true }, | ||
); | ||
} | ||
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function exportBinaryLittleEndian() { | ||
exporter.parse( | ||
mesh, | ||
function (result) { | ||
saveArrayBuffer(result, 'box.ply'); | ||
}, | ||
{ binary: true, littleEndian: true }, | ||
); | ||
} | ||
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const link = document.createElement('a'); | ||
link.style.display = 'none'; | ||
document.body.appendChild(link); | ||
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function save(blob, filename) { | ||
link.href = URL.createObjectURL(blob); | ||
link.download = filename; | ||
link.click(); | ||
} | ||
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function saveString(text, filename) { | ||
save(new Blob([text], { type: 'text/plain' }), filename); | ||
} | ||
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function saveArrayBuffer(buffer, filename) { | ||
save(new Blob([buffer], { type: 'application/octet-stream' }), filename); | ||
} |
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