I'm Tiago, a 3rd-year programming student based in Lyon, France.
I mostly create tools and game engines using C and C++. I often work with low-level libraries such as DirectX12 and OpenGL for rendering and try to rely on as few external libraries as possible. I'm also comfortable working on gameplay, as my first two years at school were more gameplay-focused.
The objective of this profile is to upload and showcase the projects and experiments I'm currently working on — some projects may be in progress or not completely finished. I work on many group projects at school but can't always fork them, so please check the repositories’ README files to see other contributors.
- Native C, C++ and C#
- Miro for project architecture
- DirectX12 and OpenGL for rendering
- CMake for the files management
- I really like maths and physics — discovering new concepts is very cool
- I'm a very social person and enjoy discussing and debating with people
- I like sports, especially the gym and football
