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Update RGL to v14 with read material, instance segmentation and UDP #157

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merged 4 commits into from
Jul 3, 2023

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msz-rai
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@msz-rai msz-rai commented Jun 23, 2023

PR contains:

  • New RGL binaries version: v0.14.0
  • Instance segmentation feature
  • Read material information feature
  • Raw lidar packets feature (closed-source RGL binary needed)

PiotrMrozik and others added 4 commits June 22, 2023 17:24
* Intensity parsing first draft

* fix textures to R16 format

* Add test scene for intensity parsing

* Change texture format to R8UNorm

* cleanup spaces

* PR fix v1

* Add coment for experimental feature

* fix texture sharing

* Update Assets/RGLUnityPlugin/Scripts/LowLevelWrappers/RGLMeshObject.cs

* delete texture parameter

* cleanup id

* Update Assets/RGLUnityPlugin/Scripts/SceneManager.cs

* fix texture deleting

* Fix PR changes

* add meta files

* Add new RGL binary

* documentation first version
* Integrate native part with new version

* Add instance ID publisher

* Add semantic category component & set entity id

* Update RGL binaries

* Update semantic category between frames

* Add demo scene

* Update binaries

* Add saving entity ids to a dictionary

* Fix category names in yaml file

* Review changes

* Fix file path in the log message

* Add documentation

* Add documentation to demo scene

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Co-authored-by: Piotr Rybicki <piotr.rybicki@robotec.ai>
@msz-rai msz-rai requested a review from mackierx111 June 23, 2023 15:50
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LGTM👍

@mackierx111 mackierx111 merged commit fd4d7fc into main Jul 3, 2023
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3 participants