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Add GPU skinning in RGL #345

Merged
merged 10 commits into from
Aug 20, 2024
Merged

Add GPU skinning in RGL #345

merged 10 commits into from
Aug 20, 2024

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msz-rai
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@msz-rai msz-rai commented Aug 16, 2024

PR changes the way how skinned meshes are handled. Before, baked mesh vertices were updated and now RGL performs animation based on the bone pose.

Note: Only Linux RGL binaries were updated

@msz-rai msz-rai changed the base branch from main to feature/rgl-24q3 August 19, 2024 10:50
@msz-rai msz-rai marked this pull request as ready for review August 19, 2024 14:03
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@PawelLiberadzki PawelLiberadzki left a comment

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LGTM!

@msz-rai msz-rai merged commit a1d173f into feature/rgl-24q3 Aug 20, 2024
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PiotrMrozik pushed a commit that referenced this pull request Sep 5, 2024
* Adjust Plugin to new RGL version

* Make skinned models readable

* Add new API calls

* Perform skinning in RGL

* Optimize calculating the pose by caching it for objects that share the same skeleton

* Cleanup & docs

* Update RGL binaries

* Remove unused package import

* Review fixes

* Update RGL binary for Linux
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2 participants