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70 añadir unit tests detailviewmodel #99
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… loading when screen really needs to call fetch.
timacosta
approved these changes
Mar 8, 2024
JuJoDevs
approved these changes
Mar 12, 2024
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🎩 How was this resolved?
Cambios Realizados:
-Se soluciona el playCry (Me di cuenta con los test que se estaba llamando ANTES de crear la pantalla, por lo tanto al no ser success daba una excepción).
_pokemonDetailInfo
a_uiState
que contienen los estados de la ui para mayor legibilidad.annotation class PokemonId
y la he inyectado para reemplazar elsaveStateHandle
simulando lo que hace Antonio al testear su DetailViewModel y poder simplificar los test.once
ya que, ahora, no es necesaria, al hacer test y hacer varias pruebas me he dado cuenta de ello.getPokemonDetails
se le agregan las lambdas .onStart (para ejecutar el Loading inicial) y el .onEach para cambiar el estado según el resultado.Detalles Adicionales:
getPokemonDetails
al crearse la pantalla y no el viewmodel. Lo hice al darme cuenta que el loading no se estaba llamando nunca al hacer los test (aunque luego al agregar el onStart y hacer pruebas si que se muestra el loading en el init pero no logre que se viera en el test).Instrucciones para Revisión: