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# ShipLobby | ||
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A mod for Lethal Company which reopens the lobby whenever you're in orbit in between missions. | ||
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I've often had the issue where I'd been playing with friends for a while and one of them | ||
decided to hop off for the night. In order to invite someone else to keep playing with | ||
I'd have to remake the lobby every time. This mod fixes that by re-opening the lobby as soon | ||
as you return to orbit from any mission. | ||
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**Only the host** needs to install this mod. It has no impact when used as a client. Clients who | ||
want to join you do not need to have this mod installed. | ||
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### Differences to LateCompany | ||
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LateCompany allows joining at any point in time, even during ongoing missions. This mod | ||
allows joining or "backfilling" *only between missions* while the ship is in orbit. | ||
Thus, the impact of any newly joining clients is minimal and there is no danger of desynchronisation. | ||
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## Installation | ||
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- Install [BepInEx](https://thunderstore.io/c/lethal-company/p/BepInEx/BepInExPack/) | ||
- Unzip this mod into your `Lethal Company/BepInEx` folder | ||
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Or use the thunderstore mod manager to handle the installing for you. |
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{ | ||
"name": "ShipLobby", | ||
"version_number": "1.0.0", | ||
"website_url": "https://github.com/tinyhoot/ShipLobby", | ||
"description": "Let people join late whenever you're in orbit in between missions.", | ||
"dependencies": [ | ||
"BepInEx-BepInExPack-5.4.2100" | ||
] | ||
} |