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DIS: The Missing Handbook. An introduction to the concepts and practice of DIS applications. Use the Wiki at the top of the message.

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Distributed Interactive Simulation: The Missing Handbook

Work in progress. Looking at the use of the Wiki in this github; to check it out in git, do a checkout on https://github.com/open-dis/DISTutorial.wiki.git. Or to just read it, click on the "wiki" link at the top of the main or most other DISTutorial pages.

Everything is uncertain at this point. I'm not sure what will work and what will not. The objective is to get content that can be updated by many experts, and a document structure that can help pull that off.

Full of typos, not yet to first draft status, footnotes are a mess, prose is lousy, etc.

by Don McGregor

  1. Intro
    • DIS Background
    • DIS History
  2. DOD Modeling and Simulation Standards
    • DIS
    • HLA
    • TENA
    • What is standardized?
    • Philosophy: partial implementations of DIS abound
  3. Live, Virtual, Constructive (LVC)
    • Example DIS applications
      • Situational awareness: maps
      • Simulation interoperability
      • Virtual Worlds
      • Analysis: Recording and Playback
  4. Virtual World Issues
  5. DIS Implementations
  6. PDUs: Exchanging State Information
  7. A Minimal DIS Networking Example
  8. Technology
    • Web
      • Websockets
      • X3D
      • Unity
      • WebRTC
  9. TODO
  10. Credits

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