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WIP changelog for 1.13
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tmewett committed Sep 15, 2023
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31 changes: 31 additions & 0 deletions CHANGELOG.md
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1.13
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Thanks to great work by flend and zenzombie, we now have support for multiple game variants in CE, and have added Rapid Brogue!

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Rapid Brogue is now part of Brogue CE!
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Redesigned the main menu to support the new variant-selection options.
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Lumenstones are worth 500 gold on death, instead of 0.
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The rapier lunge attack works against invisible enemies when you are telepathic.
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Levers are now indestructible via shattering and tunneling, which would leave some vaults impossible to open.
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Autoexplore no longer walks through dangerous gases when wearing unidentified respiration armor.
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Items falling from the previous level will now trigger any traps they land on.
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Items and monsters falling from the previous level will no longer fall into reward rooms.
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Update rapier description to use 'triple damage' instead of 'treble damage'.
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Added a `-vn` command-line option to play a replay headlessly.
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Fix the default enchantment value being ignored in wizard mode.
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Fixed the dungeon version number in the seed catalog.


1.12
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1 change: 0 additions & 1 deletion changes/dungeon-version-1.11.md

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3 changes: 0 additions & 3 deletions changes/issue-272.md

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2 changes: 0 additions & 2 deletions changes/issue-481.md

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2 changes: 0 additions & 2 deletions changes/issue-516.md

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2 changes: 0 additions & 2 deletions changes/issue-520.md

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2 changes: 0 additions & 2 deletions changes/issue-541.md

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4 changes: 0 additions & 4 deletions changes/main-menu-rework.md

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1 change: 0 additions & 1 deletion changes/respiration-autoexplore.md

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1 change: 0 additions & 1 deletion changes/shattering-lever.md

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1 change: 0 additions & 1 deletion changes/vn-non-interactive-playback.md

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1 change: 0 additions & 1 deletion changes/wizard-mode-default-enchant.md

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