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- Renamed Directory to Destination - WIP manifest file
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Tony Bark
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Aug 31, 2023
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// A custom ZIP-based format designed to enhance the Sims 1 modding experience. | ||
// Copyright (C) 2023 Tony Bark | ||
// | ||
// This program is free software: you can redistribute it and/or modify it | ||
// under the terms of the GNU General Public License as published by the Free | ||
// Software Foundation, either version 3 of the License, or (at your option) | ||
// any later version. | ||
// | ||
// This program is distributed in the hope that it will be useful, but WITHOUT | ||
// ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or | ||
// FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for | ||
// more details. | ||
// | ||
// You should have received a copy of the GNU General Public License along with | ||
// this program. If not, see <http://www.gnu.org/licenses/>. | ||
using System.Text.Json.Serialization; | ||
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namespace S1Util; | ||
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public record Manifest | ||
{ | ||
[JsonPropertyName("version")] | ||
public string Version { get; set; } = "1.0"; | ||
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[JsonPropertyName("author")] | ||
public string Author { get; set; } = Environment.UserName; | ||
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[JsonPropertyName("files")] | ||
public string[] Files { get; set; } = new string[] { }; | ||
} |
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