Official implementation of "CompGS".
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Updated
Sep 26, 2024 - Python
Official implementation of "CompGS".
A 3d gaussian splatting renderer in C++ and OpenGL
3DGS-to-PC: Convert a 3D gaussian splatting scene into a dense point cloud or basic mesh with advanced customisation options and high-accuracy rendered point colours
Integrates the vision, touch, and common-sense information of foundational models, customized to the agent's perceptual needs.
Open, hackable 3d digital twin / virtual tour builder that supports 360 images, 3d gaussian splatting, and vfx
SNAP: Solving Neural Articulated Performances
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