LLHL Gamemode for Adrenaline Gamer 6.6 (And maybe AGMini)
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Updated
Oct 1, 2024 - Pawn
LLHL Gamemode for Adrenaline Gamer 6.6 (And maybe AGMini)
The enthusiast's EV training tool.
Efficient matchmaking algorithm for a 5v5 team-based game. Balances teams based on player MMR, preferred roles, and waiting time. Handles large player pools and creates fair, competitive matches.
Data analysis and visualization of the Dota 2 competitive scene (2019-2022).
An analysis of Glicko rankings of Super Smash Bros. Ultimate players at The College of New Jersey.
Tic-Tac-Toe game logic with Random, Minimax, and Heuristic AI agents competing against a human player in a round-robin tournament. Explore agent dynamics and performance in matches against human opponent.
Mirror of https://git.tokinanpa.dev/toki/StartRNR
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