When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.
-
Updated
Feb 1, 2024 - C#
When entering play mode, automatically resetting static members of dirty types, instead of reloading the domain.
Source Generator to support Domain Reload off in Unity (handle static fields and event handlers).
Add a description, image, and links to the domain-reload topic page so that developers can more easily learn about it.
To associate your repository with the domain-reload topic, visit your repo's landing page and select "manage topics."