Développement d'une application (karaoké) en C avec l'utilisation des librairies (FMOD et GTK+)
-
Updated
Mar 26, 2020 - C
Développement d'une application (karaoké) en C avec l'utilisation des librairies (FMOD et GTK+)
Console TicTacToe with FMOD
Mirror of https://git.sr.ht/~jdemille/fmod.rs
Simple FMOD implementation into a C++ project, that uses FMOD Studio & Core as a wrapper to playback Audio files.
This is a small framework containing two way to integrate Fmod on your project. You can find more information following this link with the documentation of this project: https://docs.google.com/document/d/1aQfWd_yYIhjpqman78KDFuaMZv18HvGTEpsI5RlCZVc/edit?usp=sharing
Practice Keyboard Hook and Audio process using C++
Pandemic Arcade-Style Shuffleboard
GameMaker bindings to the FMOD Studio API
Idiomatic integration of the FMOD audio engine into Bevy projects. Enables spatial audio, real-time parameter adjustments, live updates, and Doppler effects.
Simple Music Player - SimpleMP - Keeps it simple and plays your music
Add a description, image, and links to the fmod-library topic page so that developers can more easily learn about it.
To associate your repository with the fmod-library topic, visit your repo's landing page and select "manage topics."