hybridclr
Here are 24 public repositories matching this topic...
网络联机游戏解决方案---Unity制作的联机赛车游戏,服务端为SpringBoot + Mybatis Plus;后台为Vue + Element;游戏端采用QFramework框架,Addressable+HybridCLR实现热更新,支持KCP和WebSocket网络。
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Oct 14, 2024 - C#
Unity GameFramework + HybridCLR,Includes several automated editor extension tools, an efficient automated development workflow.(大量自动化编辑器扩展工具, 高效的自动化开发工作流)
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Nov 8, 2024 - C#
Unity前后端+管理端一体化解决方案-HybridCLR+YooAssets+LuBan+ProtoBuff+FairyGUI+DoTween+GameAnalytics+LitJson+UniTask+GameFramework+GeekServer+Admin.Net。
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Oct 17, 2024 - Lua
ET6+YooAsset+HybridCLR
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Nov 6, 2024 - C#
UnityGameFramework框架,目标整合HybridCLR和luban提供完整热更和配置表演示。
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Jul 12, 2022 - C#
Assemblies hotfix with unity addressable , for windows and android , both mono and IL2CPP scripting backend,IL2CPP hotfix powered by wolong(HybridCLR)
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Sep 15, 2022 - C#
The OxGFrame is a framework based on Unity for accelerating game development. Supports multi-platform Win, OSX, Android, iOS, WebGL.
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Nov 8, 2024 - C#
Unity3D 简单,开箱即用的商业游戏框架,集成了主流的开发工具。简化GameFramework,支持Addressable和AssetBundle,已完善打包工具和流程,支持网易pomelo网络协议。
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Mar 22, 2024 - C#
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